Brass Dragon Wyrmling

Medium Dragon, chaotic good

CR 1

200 XP

AC: 16 (natural armor)
HP: 16 (3d8+3)
Speed: walk 30 ft. , fly 60 ft. , burrow 15 ft.
Skills: Perception +4, Stealth +2
Senses: blindsight 10 ft., darkvision 60 ft., passive Perception 14
Languages: Draconic
STR
15
+2
DEX
10
+0
CON
13
+1
INT
10
+0
WIS
11
+0
CHA
13
+1

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.

Breath Weapons (Recharge 5-6)

The dragon uses one of the following breath weapons.
**Fire Breath.** The dragon exhales fire in an 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.
**Sleep Breath.** The dragon exhales sleep gas in a 15-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw or fall unconscious for 1 minute. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.

Quick Reference

Challenge: CR 1
Type: Dragon
Size: Medium
Alignment: chaotic good