Brass Dragon Wyrmling
Medium Dragon, chaotic good
200 XP
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.
Breath Weapons (Recharge 5-6)
The dragon uses one of the following breath weapons.
Fire Breath. The dragon exhales fire in an 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.
Sleep Breath. The dragon exhales sleep gas in a 15-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw or fall unconscious for 1 minute. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.
Quick Reference
Running This Encounter
The Brass Dragon Wyrmling is an arrogant and curious creature that enjoys conversation and riddles before combat. It may attempt to talk its way out of danger or negotiate, but quickly becomes hostile if insulted or threatened. Use its small size to advantage by having it dart between cover and elevated positions. Remember it can breathe fire in a 15-foot cone, making area control crucial.
Combat Tactics
The wyrmling opens with its breath weapon against clustered enemies, then relies on hit-and-run tactics using its flying speed to maintain distance. It prioritizes ranged attackers and casters, attempting to knock them prone with its tail attack before closing in with bites.
Environment & Setting
Ideal in rocky badlands, desert ruins, or cliffsides where the dragon can use elevation and natural cover. Cave systems with multiple exits provide escape routes fitting the wyrmling's hit-and-run style.