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Gray Ooze

Medium Ooze, unaligned

CR 1/2

100 XP

AC: 8
HP: 22 (3d8+9)
Speed: walk 10 ft. , climb 10 ft.
Skills: Stealth +2
Senses: blindsight 60 ft. (blind beyond this radius), passive Perception 8
Languages:
STR
12
+1
DEX
6
-2
CON
16
+3
INT
1
-5
WIS
6
-2
CHA
2
-4

Special Abilities

Amorphous

The ooze can move through a space as narrow as 1 inch wide without squeezing.

Corrode Metal

Any nonmagical weapon made of metal that hits the ooze corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the ooze is destroyed after dealing damage.
The ooze can eat through 2-inch-thick, nonmagical metal in 1 round.

False Appearance

While the ooze remains motionless, it is indistinguishable from an oily pool or wet rock.

Actions

Pseudopod

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage plus 7 (2d6) acid damage, and if the target is wearing nonmagical metal armor, its armor is partly corroded and takes a permanent and cumulative -1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10.

Quick Reference

Challenge: CR 1/2
Type: Ooze
Size: Medium
Alignment: unaligned
Best for party of 4 at level 1-3

Running This Encounter

Gray Oozes are mindless predators that slowly pursue prey with relentless determination. They deal acid damage on contact, so emphasize the danger of melee engagement. Use the ooze's low AC as a lure—it seems easy to hit, but characters will take damage getting close. Consider using terrain to slow the party's retreat and funnel them toward the ooze.

Combat Tactics

The Gray Ooze has no tactics—it simply moves toward the nearest creature each turn and attacks. It cannot be frightened, charmed, or reasoned with. Use its acidic pseudopod attacks repeatedly, and if reduced to half health, consider splitting it into two smaller oozes to extend the encounter.

Environment & Setting

Gray Oozes thrive in damp dungeons, sewers, and underground caverns where moisture is abundant. Place them in narrow corridors or partially flooded chambers where the party cannot easily avoid contact.