Create or Destroy Water
TransmutationYou either create or destroy water.
Create Water. You create up to 10 gallons of clean water within range in an open container. Alternatively, the water falls as rain in a 30-foot cube within range
Destroy Water. You destroy up to 10 gallons of water in an open container within range. Alternatively, you destroy fog in a 30-foot cube within range.
At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, you create or destroy 10 additional gallons of water, or the size of the cube increases by 5 feet, for each slot level above 1st.
Spell Details
Player Guide
Use Create Water to extinguish fires, fill containers for travel, or create difficult terrain in niche situations. The rain variant affects a large area but deals no damage and rarely impacts combat directly. Best employed during exploration and roleplay to solve environmental problems creatively. Reserve for campaigns with creative DMs who reward lateral thinking.
Spell Combos
DM Tips
Allow creative uses: extinguishing magical fires, filling wells, creating slippery surfaces, or enabling water-based escape routes. Prevent abuse by enforcing the 10-gallon limit and requiring open containers for the primary effect.