Enhance Ability
TransmutationYou touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains that effect until the spell ends.
Bear's Endurance. The target has advantage on constitution checks. It also gains 2d6 temporary hit points, which are lost when the spell ends.
Bull's Strength. The target has advantage on strength checks, and his or her carrying capacity doubles.
Cat's Grace. The target has advantage on dexterity checks. It also doesn't take damage from falling 20 feet or less if it isn't incapacitated.
Eagle's Splendor. The target has advantage on Charisma checks
Fox's Cunning. The target has advantage on intelligence checks.
Owl's Wisdom. The target has advantage on wisdom checks.
At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
Spell Details
Player Guide
Enhance Ability is best used before combat begins or during action economy downtime to maximize its 1-hour duration. Bear's Endurance excels on frontline tanks to increase survivability, while Cat's Grace benefits ranged attackers and monks. Eagle's Splendor boosts social encounters and spell save DCs for full casters, while Ox's Strength powers melee damage dealers. Fox's Cunning is situationally powerful for skill-heavy campaigns, and Wolf's Wisdom aids perception and perception-based saves.
Spell Combos
DM Tips
Enhance Ability's flexibility makes it a staple support spell; consider preparing encounters that reward specific ability choices to encourage tactical decision-making. Remember the spell requires concentration, so casters must weigh its benefits against other concentration spells like Bless or Concentration.