Giant Bat

Large Beast, unaligned

CR 1/4

50 XP

AC: 13
HP: 22 (4d10)
Speed: walk 10 ft. , fly 60 ft.
Senses: blindsight 60 ft., passive Perception 11
Languages:
STR
15
+2
DEX
16
+3
CON
11
+0
INT
2
-4
WIS
12
+1
CHA
6
-2

Special Abilities

Echolocation

The bat can't use its blindsight while deafened.

Keen Hearing

The bat has advantage on Wisdom (Perception) checks that rely on hearing.

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.

Quick Reference

Challenge: CR 1/4
Type: Beast
Size: Large
Alignment: unaligned