Giant Wasp

Medium Beast, unaligned

CR 1/2

100 XP

AC: 12
HP: 13 (3d8)
Speed: walk 10 ft. , fly 50 ft.
Senses: passive Perception 10
Languages:
STR
10
+0
DEX
14
+2
CON
10
+0
INT
1
-5
WIS
10
+0
CHA
3
-4

Actions

Sting

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Quick Reference

Challenge: CR 1/2
Type: Beast
Size: Medium
Alignment: unaligned