Shambling Mound

Large Plant, unaligned

CR 5

1,800 XP

AC: 15 (natural armor)
HP: 136 (16d10+48)
Speed: walk 20 ft. , swim 20 ft.
Skills: Stealth +2
Senses: blindsight 60 ft. (blind beyond this radius), passive Perception 10
Languages:
STR
18
+4
DEX
8
-1
CON
16
+3
INT
5
-3
WIS
10
+0
CHA
5
-3

Special Abilities

Lightning Absorption

Whenever the shambling mound is subjected to lightning damage, it takes no damage and regains a number of hit points equal to the lightning damage dealt.

Actions

Multiattack

The shambling mound makes two slam attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14), and the shambling mound uses its Engulf on it.

Slam

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Engulf

The shambling mound engulfs a Medium or smaller creature grappled by it. The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound's turns or take 13 (2d8 + 4) bludgeoning damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time.

Quick Reference

Challenge: CR 5
Type: Plant
Size: Large
Alignment: unaligned