Violet Fungus
Medium Plant, unaligned
50 XP
Special Abilities
False Appearance
While the violet fungus remains motionless, it is indistinguishable from an ordinary fungus.
Actions
Multiattack
The fungus makes 1d4 Rotting Touch attacks.
Rotting Touch
Melee Weapon Attack: +2 to hit, reach 10 ft., one creature. Hit: 4 (1d8) necrotic damage.
Quick Reference
Running This Encounter
Violet Fungi are slow-moving, immobile plants that attack creatures entering their 10-foot reach with toxic tendrils. Position them in confined spaces like caves or dungeons where their low mobility becomes less of a liability. They're excellent for environmental hazards or surprise encounters in dark places. Use their low AC and HP to create easy encounters, or swarm them in groups for challenge.
Combat Tactics
Violet Fungi remain stationary and attack with their tendrils whenever a creature moves within 10 feet, dealing 1d4 acid damage plus potential poisoning. They have no ability to pursue or retreat, so they rely on ambush positioning and numbers for effectiveness.
Environment & Setting
Ideal in damp dungeons, caves, or underground fungal gardens where they can hide among natural terrain. They thrive in dark, moist environments like swamps or cavern networks.