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Greater Invisibility

Illusion
Level: 4th-level
Casting Time: 1 action
Range: Touch
Duration: Up to 1 minute
Components: V, S

You or a creature you touch becomes invisible until the spell ends. Anything the target is wearing or carrying is invisible as long as it is on the target's person.

Concentration

Spell Details

School: Illusion
Level: 4
Ritual: No
Concentration: Yes
Classes: Bard, Druid, Sorcerer, Warlock, Wizard
S-Tier Greater Invisibility is a top-tier spell that grants sustained invisibility while allowing attacks without breaking the effect, making it invaluable for damage dealers and infiltration.

Player Guide

Unlike Invisibility, this spell allows the target to attack without ending the effect, making it perfect for rogues and martial classes to maintain advantage on attack rolls throughout combat. Position your invisible ally where they can strike high-value targets or control the battlefield without fear of retaliation. Use this spell to set up ambushes, conduct reconnaissance, or allow a primary damage dealer to output full potential while remaining untargetable by most enemies.

DM Tips

Clarify that attacks made by an invisible creature grant advantage to those attacks, but this doesn't break invisibility—the creature remains invisible to enemies who didn't witness the attack origin. Consider monster positioning carefully when facing invisible players, as they can deal disproportionate damage; use Detect Magic, True Seeing, or tremorsense to create counterplay opportunities.

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