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Invisibility

Illusion
Level: 2nd-level
Casting Time: 1 action
Range: Touch
Duration: Up to 1 hour
Components: V, S, M
Materials: An eyelash encased in gum arabic.

A creature you touch becomes invisible until the spell ends. Anything the target is wearing or carrying is invisible as long as it is on the target's person. The spell ends for a target that attacks or casts a spell.

At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.

Concentration

Spell Details

School: Illusion
Level: 2
Ritual: No
Concentration: Yes
Classes: Bard, Druid, Sorcerer, Warlock, Wizard
S-Tier Invisibility is one of the most powerful utility and combat spells available, providing near-guaranteed advantage and battlefield control at a low resource cost.

Player Guide

Cast Invisibility on your rogue, ranger, or martial character before combat initiates to grant them advantage on all attacks and automatic sneak attack damage. Once they attack, the spell ends for that target, so maximize the first strike—coordinate with allies to focus fire immediately after. Use it defensively on yourself or allies to escape dangerous situations, gain positioning advantage, or scout ahead in dungeons without detection.

DM Tips

Invisibility is powerful but balanced by the one-attack/spell limit before termination; track concentration carefully as it can be dispelled. Consider environmental factors—invisibility doesn't prevent sound, smell, or detection by truesight/blindsight, allowing clever encounters.