Bugbear

Medium Humanoid (goblinoid), chaotic evil

CR 1

200 XP

AC: 16 (hide armor, shield)
HP: 27 (5d8+5)
Speed: walk 30 ft.
Skills: Stealth +6, Survival +2
Senses: darkvision 60 ft., passive Perception 10
Languages: Common, Goblin
STR
15
+2
DEX
14
+2
CON
13
+1
INT
8
-1
WIS
11
+0
CHA
9
-1

Special Abilities

Brute

A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Surprise Attack

If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Actions

Morningstar

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.

Javelin

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.

Quick Reference

Challenge: CR 1
Type: Humanoid
Size: Medium
Alignment: chaotic evil