Dire Wolf

Large Beast, unaligned

CR 1

200 XP

AC: 14 (natural armor)
HP: 37 (5d10+10)
Speed: walk 50 ft.
Skills: Perception +3, Stealth +4
Senses: passive Perception 13
Languages:
STR
17
+3
DEX
15
+2
CON
15
+2
INT
3
-4
WIS
12
+1
CHA
7
-2

Special Abilities

Keen Hearing and Smell

The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics

The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Quick Reference

Challenge: CR 1
Type: Beast
Size: Large
Alignment: unaligned