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Constrictor Snake

Large Beast, unaligned

CR 1/4

50 XP

AC: 12
HP: 13 (2d10+2)
Speed: walk 30 ft. , swim 30 ft.
Senses: blindsight 10 ft., passive Perception 10
Languages:
STR
15
+2
DEX
14
+2
CON
12
+1
INT
1
-5
WIS
10
+0
CHA
3
-4

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.

Constrict

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 14). Until this grapple ends, the creature is restrained, and the snake can't constrict another target.

Quick Reference

Challenge: CR 1/4
Type: Beast
Size: Large
Alignment: unaligned
Best for a party of 4 at level 1-2

Running This Encounter

The Constrictor Snake is an excellent low-level encounter that teaches players about grappling mechanics and positioning. Its relatively low AC and hit points make it manageable, but its constriction ability creates tension and forces tactical decisions. Use multiple snakes or combine them with other threats to increase difficulty, and remember that snakes can move through tight spaces, making dungeon encounters more dynamic.

Combat Tactics

The Constrictor Snake prioritizes using its Bite attack to initiate combat, then relies on its Constrict ability to grapple and restrain targets, dealing consistent damage each round. It will maintain its grapple rather than releasing prey, forcing allies to intervene. The snake uses its swimming and climbing speeds to escape unfavorable positions or flank opponents from unexpected angles.

Environment & Setting

Constrictor Snakes thrive in jungles, swamps, dense forests, and underground caverns with natural vegetation or water features. They are most effective in encounters with difficult terrain, trees, or water that allow them to approach from multiple angles and use their mobility advantage.