Crocodile

Large Beast, unaligned

CR 1/2

100 XP

AC: 12 (natural armor)
HP: 19 (3d10+3)
Speed: walk 20 ft. , swim 20 ft.
Skills: Stealth +2
Senses: passive Perception 10
Languages:
STR
15
+2
DEX
10
+0
CON
13
+1
INT
2
-4
WIS
10
+0
CHA
5
-3

Special Abilities

Hold Breath

The crocodile can hold its breath for 15 minutes.

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.

Quick Reference

Challenge: CR 1/2
Type: Beast
Size: Large
Alignment: unaligned