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Doppelganger

Medium Monstrosity (shapechanger), unaligned

CR 3

700 XP

AC: 14
HP: 52 (8d8+16)
Speed: walk 30 ft.
Skills: Deception +6, Insight +3
Senses: darkvision 60 ft., passive Perception 11
Languages: Common
STR
11
+0
DEX
18
+4
CON
14
+2
INT
11
+0
WIS
12
+1
CHA
14
+2

Special Abilities

Shapechanger

The doppelganger can use its action to polymorph into a Small or Medium humanoid it has seen, or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Ambusher

The doppelganger has advantage on attack rolls against any creature it has surprised.

Surprise Attack

If the doppelganger surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 10 (3d6) damage from the attack.

Actions

Multiattack

The doppelganger makes two melee attacks.

Slam

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage.

Read Thoughts

The doppelganger magically reads the surface thoughts of one creature within 60 ft. of it. The effect can penetrate barriers, but 3 ft. of wood or dirt, 2 ft. of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is in range, the doppelganger can continue reading its thoughts, as long as the doppelganger's concentration isn't broken (as if concentrating on a spell). While reading the target's mind, the doppelganger has advantage on Wisdom (Insight) and Charisma (Deception, Intimidation, and Persuasion) checks against the target.

Quick Reference

Challenge: CR 3
Type: Monstrosity
Size: Medium
Alignment: unaligned
Best for a party of 4 at level 4-6

Running This Encounter

Doppelgangers are masters of deception and psychological warfare. Use their Read Thoughts ability to exploit party secrets and fears, creating paranoia and mistrust among the group. The real threat comes from their ability to perfectly mimic party members, forcing players to question each other's identities and loyalties. Reveal the doppelganger's presence gradually through inconsistent behavior or impossible knowledge rather than immediately—this heightens tension and makes combat feel like a climactic revelation.

Combat Tactics

Doppelgangers prioritize eliminating the party's trust and support systems before engaging in direct combat. They use their shapeshifting to separate party members, impersonate key figures (healers, leaders), and sow discord through mimicry. In combat, they target spellcasters and support characters first, relying on their decent AC and moderate HP to outlast focused fire while using the confusion of their appearance to gain advantage.

Environment & Setting

Doppelgangers thrive in civilized settings—towns, courts, merchant caravans, and social gatherings where infiltration matters. They work best in encounters with multiple NPCs or crowded locations where the party cannot immediately distinguish the real from the fake.