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Eagle

Small Beast, unaligned

CR 0

10 XP

AC: 12
HP: 3 (1d6)
Speed: walk 10 ft. , fly 60 ft.
Skills: Perception +4
Senses: passive Perception 14
Languages:
STR
6
-2
DEX
15
+2
CON
10
+0
INT
2
-4
WIS
14
+2
CHA
7
-2

Special Abilities

Keen Sight

The eagle has advantage on Wisdom (Perception) checks that rely on sight.

Actions

Talons

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

Quick Reference

Challenge: CR 0
Type: Beast
Size: Small
Alignment: unaligned
Best for party of 4 at level 1

Running This Encounter

Eagles are best used as environmental hazards or minions rather than primary threats. Use them to harass ranged characters, steal items, or force the party to make climbing checks while perched on cliffs. Multiple eagles (3-4) can pose a genuine threat to low-level parties through action economy and coordinated attacks.

Combat Tactics

Eagles use hit-and-run tactics, attacking once then flying away to avoid retaliation. They focus on isolated or wounded party members and will flee if reduced below 2 HP.

Environment & Setting

Eagles are found in mountainous terrain, cliff faces, and high towers where they can use their flying advantage. They nest in tall trees or rocky outcrops overlooking open ground.

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