Elk

Large Beast, unaligned

CR 1/4

50 XP

AC: 10
HP: 13 (2d10+2)
Speed: walk 50 ft.
Senses: passive Perception 10
Languages:
STR
16
+3
DEX
10
+0
CON
12
+1
INT
2
-4
WIS
10
+0
CHA
6
-2

Special Abilities

Charge

If the elk moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Actions

Ram

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.

Hooves

Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 8 (2d4 + 3) bludgeoning damage.

Quick Reference

Challenge: CR 1/4
Type: Beast
Size: Large
Alignment: unaligned