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Giant Hyena

Large Beast, unaligned

CR 1

200 XP

AC: 12
HP: 45 (6d10+12)
Speed: walk 50 ft.
Skills: Perception +3
Senses: passive Perception 13
Languages:
STR
16
+3
DEX
14
+2
CON
14
+2
INT
2
-4
WIS
12
+1
CHA
7
-2

Special Abilities

Rampage

When the hyena reduces a creature to 0 hit points with a melee attack on its turn, the hyena can take a bonus action to move up to half its speed and make a bite attack.

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.

Quick Reference

Challenge: CR 1
Type: Beast
Size: Large
Alignment: unaligned
Best for party of 4 at level 2-3

Running This Encounter

Giant Hyenas are pack hunters that coordinate attacks on prey. Use their Pack Tactics feature to gain advantage when allies are nearby. Position multiple hyenas to flank the party and maximize this bonus. Have them target the weakest or most isolated party member first.

Combat Tactics

Giant Hyenas should stay within 5 feet of allies to maintain Pack Tactics advantage. They use their bite attacks aggressively but will flee if reduced below half HP. Position them to surround isolated targets and use their mobility to chase fleeing enemies.

Environment & Setting

Grasslands, savannas, and badlands where packs roam in search of prey. Desert ruins or rocky canyons provide natural hunting grounds for these predators.

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