Manticore

Large Monstrosity, lawful evil

CR 3

700 XP

AC: 14 (natural armor)
HP: 68 (8d10+24)
Speed: walk 30 ft. , fly 50 ft.
Senses: darkvision 60 ft., passive Perception 11
Languages:
STR
17
+3
DEX
16
+3
CON
17
+3
INT
7
-2
WIS
12
+1
CHA
8
-1

Special Abilities

Tail Spike Regrowth

The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.

Actions

Multiattack

The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Claw

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Tail Spike

Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Quick Reference

Challenge: CR 3
Type: Monstrosity
Size: Large
Alignment: lawful evil