Minotaur Skeleton

Large Undead, lawful evil

CR 2

450 XP

AC: 12 (natural armor)
HP: 67 (9d10+18)
Speed: walk 40 ft.
Senses: darkvision 60 ft., passive Perception 9
Languages: understands Abyssal but can't speak
STR
18
+4
DEX
11
+0
CON
15
+2
INT
6
-2
WIS
8
-1
CHA
5
-3

Special Abilities

Charge

If the skeleton moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.

Actions

Greataxe

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.

Gore

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Quick Reference

Challenge: CR 2
Type: Undead
Size: Large
Alignment: lawful evil