Reef Shark

Medium Beast, unaligned

CR 1/2

100 XP

AC: 12 (natural armor)
HP: 22 (4d8+1)
Speed: , swim 40 ft.
Skills: Perception +2
Senses: blindsight 30 ft., passive Perception 12
Languages:
STR
14
+2
DEX
13
+1
CON
13
+1
INT
1
-5
WIS
10
+0
CHA
4
-3

Special Abilities

Pack Tactics

The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Water Breathing

The shark can breathe only underwater.

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Quick Reference

Challenge: CR 1/2
Type: Beast
Size: Medium
Alignment: unaligned