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Nondetection

Abjuration
Level: 3rd-level
Casting Time: 1 action
Range: Touch
Duration: 8 hours
Components: V, S, M
Materials: A pinch of diamond dust worth 25 gp sprinkled over the target, which the spell consumes.

For the duration, you hide a target that you touch from divination magic. The target can be a willing creature or a place or an object no larger than 10 feet in any dimension. The target can't be targeted by any divination magic or perceived through magical scrying sensors.

Spell Details

School: Abjuration
Level: 3
Ritual: No
Concentration: No
Classes: Bard, Cleric, Ranger, Wizard
A-Tier Essential defensive utility that counters scrying and divination, providing reliable protection for critical targets or locations.

Player Guide

Cast Nondetection preemptively on party members, allies, or important NPCs before divination-heavy encounters to nullify scrying attempts and intelligence gathering. Use it to protect safe houses, treasure caches, or ritual locations from enemy reconnaissance. The 8-hour duration and touch range make it ideal for preparation phases; stack it on your rogue or monk before infiltration missions. Consider using it reactively when you discover enemies are divining your location, though the 1-action casting time means you'll need warning.

DM Tips

Remember that Nondetection blocks divination magic but doesn't prevent physical observation; enemies can still spy manually. Consider what divination attempts enemies might make and remind players that this spell counters those specifically, encouraging its use in spy-themed or high-magic campaigns.