Baboon

Small Beast, unaligned

CR 0

10 XP

AC: 12
HP: 3 (1d6)
Speed: walk 30 ft. , climb 30 ft.
Senses: passive Perception 11
Languages:
STR
8
-1
DEX
14
+2
CON
11
+0
INT
4
-3
WIS
12
+1
CHA
6
-2

Special Abilities

Pack Tactics

The baboon has advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Bite

Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) piercing damage.

Quick Reference

Challenge: CR 0
Type: Beast
Size: Small
Alignment: unaligned