Centaur

Large Monstrosity, neutral good

CR 2

450 XP

AC: 12
HP: 45 (6d10+12)
Speed: walk 50 ft.
Skills: Athletics +6, Perception +3, Survival +3
Senses: passive Perception 13
Languages: Elvish, Sylvan
STR
18
+4
DEX
14
+2
CON
14
+2
INT
9
-1
WIS
13
+1
CHA
11
+0

Special Abilities

Charge

If the centaur moves at least 30 ft. straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage.

Actions

Multiattack

The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow.

Pike

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

Hooves

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Longbow

Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Quick Reference

Challenge: CR 2
Type: Monstrosity
Size: Large
Alignment: neutral good