Ghoul

Medium Undead, chaotic evil

CR 1

200 XP

AC: 12
HP: 22 (5d8)
Speed: walk 30 ft.
Senses: darkvision 60 ft., passive Perception 10
Languages: Common
STR
13
+1
DEX
15
+2
CON
10
+0
INT
7
-2
WIS
10
+0
CHA
6
-2

Actions

Bite

Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.

Claws

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Quick Reference

Challenge: CR 1
Type: Undead
Size: Medium
Alignment: chaotic evil