Jackal

Small Beast, unaligned

CR 0

10 XP

AC: 12
HP: 3 (1d6)
Speed: walk 40 ft.
Skills: Perception +3
Senses: passive Perception 13
Languages:
STR
8
-1
DEX
15
+2
CON
11
+0
INT
3
-4
WIS
12
+1
CHA
6
-2

Special Abilities

Keen Hearing and Smell

The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics

The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Bite

Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) piercing damage.

Quick Reference

Challenge: CR 0
Type: Beast
Size: Small
Alignment: unaligned