Mage

Medium Humanoid (any race), any alignment

CR 6

2,300 XP

AC: 12 (15 with _mage armor_)
HP: 40 (9d8)
Speed: walk 30 ft.
Skills: Arcana +6, History +6
Senses: passive Perception 11
Languages: any four languages
STR
9
-1
DEX
14
+2
CON
11
+0
INT
17
+3
WIS
12
+1
CHA
11
+0

Special Abilities

Spellcasting

The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared:

* Cantrips (at will): fire bolt, light, mage hand, prestidigitation
* 1st level (4 slots): detect magic, mage armor, magic missile, shield
* 2nd level (3 slots): misty step, suggestion
* 3rd level (3 slots): counterspell, fireball, fly
* 4th level (3 slots): greater invisibility, ice storm
* 5th level (1 slot): cone of cold

Actions

Dagger

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Quick Reference

Challenge: CR 6
Type: Humanoid
Size: Medium
Alignment: any alignment