Mammoth

Huge Beast, unaligned

CR 6

2,300 XP

AC: 13 (natural armor)
HP: 126 (11d12+55)
Speed: walk 40 ft.
Senses: passive Perception 10
Languages:
STR
24
+7
DEX
9
-1
CON
21
+5
INT
3
-4
WIS
11
+0
CHA
6
-2

Special Abilities

Trampling Charge

If the mammoth moves at least 20 ft. straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the mammoth can make one stomp attack against it as a bonus action.

Actions

Gore

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 25 (4d8 + 7) piercing damage.

Stomp

Melee Weapon Attack: +10 to hit, reach 5 ft., one prone creature. Hit: 29 (4d10 + 7) bludgeoning damage.

Quick Reference

Challenge: CR 6
Type: Beast
Size: Huge
Alignment: unaligned