Clairvoyance
DivinationYou create an invisible sensor within range in a location familiar to you (a place you have visited or seen before) or in an obvious location that is unfamiliar to you (such as behind a door, around a corner, or in a grove of trees). The sensor remains in place for the duration, and it can't be attacked or otherwise interacted with. When you cast the spell, you choose seeing or hearing. You can use the chosen sense through the sensor as if you were in its space. As your action, you can switch between seeing and hearing. A creature that can see the sensor (such as a creature benefiting from see invisibility or truesight) sees a luminous, intangible orb about the size of your fist.
Spell Details
Player Guide
Use Clairvoyance before combat to scout enemy positions, numbers, and tactics—position yourself safely while gathering intelligence. Place the sensor in hallways, around corners, or in enemy strongholds to maintain awareness without risk. This spell is invaluable for planning ambushes, avoiding traps, or confirming whether a location is abandoned before committing resources. Remember that the sensor lasts for 10 minutes and requires concentration, so commit to one location and extract maximum information.
Spell Combos
DM Tips
Clairvoyance is powerful for breaking the fog of war—consider what enemies might do to counter it (scrying wards, blind spots, misdirection). Enforce the 'familiar location' requirement strictly to prevent players from mapping entire dungeons from safety.