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Fire Bolt

Evocation
Level: Cantrip
Casting Time: 1 action
Range: 120 feet
Duration: Instantaneous
Components: V, S

You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.

At Higher Levels: This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).

Spell Details

School: Evocation
Level: Cantrip
Ritual: No
Concentration: No
Classes: Sorcerer, Wizard
S-Tier Reliable, scaling damage cantrip with no resource cost and utility against objects makes it the gold standard for ranged damage.

Player Guide

Position yourself 120 feet away from melee danger while dealing consistent damage that scales with character level. Use Fire Bolt against distant enemies before closing distance, or soften targets before allies engage. Leverage the object-ignition property to control battlefield terrain by lighting flammable structures, tar, or environmental hazards for tactical advantage.

DM Tips

Remember Fire Bolt ignites flammable objects automatically on hit—use this to create dynamic encounters with burning obstacles, supplies, or structures. Consider environmental factors like wind, water, or magical dampening fields to create scenarios where Fire Bolt becomes tactically interesting beyond raw damage output.