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Move Earth

Transmutation
Level: 6th-level
Casting Time: 1 action
Range: 120 feet
Duration: Up to 2 hours
Components: V, S, M
Materials: An iron blade and a small bag containing a mixture of soils-clay, loam, and sand.

Choose an area of terrain no larger than 40 feet on a side within range. You can reshape dirt, sand, or clay in the area in any manner you choose for the duration. You can raise or lower the area's elevation, create or fill in a trench, erect or flatten a wall, or form a pillar. The extent of any such changes can't exceed half the area's largest dimension. So, if you affect a 40-foot square, you can create a pillar up to 20 feet high, raise or lower the square's elevation by up to 20 feet, dig a trench up to 20 feet deep, and so on. It takes 10 minutes for these changes to complete. At the end of every 10 minutes you spend concentrating on the spell, you can choose a new area of terrain to affect. Because the terrain's transformation occurs slowly, creatures in the area can't usually be trapped or injured by the ground's movement. This spell can't manipulate natural stone or stone construction. Rocks and structures shift to accommodate the new terrain. If the way you shape the terrain would make a structure unstable, it might collapse. Similarly, this spell doesn't directly affect plant growth. The moved earth carries any plants along with it.

Concentration

Spell Details

School: Transmutation
Level: 6
Ritual: No
Concentration: Yes
Classes: Druid, Sorcerer, Wizard
A-Tier Powerful battlefield control and environmental manipulation with 10-minute duration, but limited by terrain type restrictions and concentration.

Player Guide

Use Move Earth to create defensive barriers, trenches, or elevated positions for your party before or during combat. Reshape terrain to trap enemies, create difficult terrain, or expose underground creatures. The 10-minute casting time makes it primarily a preparation spell rather than mid-combat option, but the concentration-free duration after casting allows you to maintain other concentration spells.

DM Tips

Strictly enforce the 10-minute casting time—this spell requires total concentration during casting and cannot be used reactively. Clarify with players exactly how terrain reshaping affects movement, cover, and line of sight before combat begins.