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Fog Cloud

Conjuration
Level: 1st-level
Casting Time: 1 action
Range: 120 feet
Duration: Up to 1 hour
Components: V, S

You create a 20-foot-radius sphere of fog centered on a point within range. The sphere spreads around corners, and its area is heavily obscured. It lasts for the duration or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it.

At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the radius of the fog increases by 20 feet for each slot level above 1st.

Concentration

Spell Details

School: Conjuration
Level: 1
Ritual: No
Concentration: Yes
Classes: Cleric, Druid, Ranger, Sorcerer, Wizard
A-Tier Exceptional battlefield control that obscures vision for enemies while enabling ranged advantage and melee positioning

Player Guide

Position Fog Cloud to split enemy formations or protect vulnerable allies, remembering it blocks both enemy and ally vision equally. Combine with ranged attackers who have advantage through other means (invisible allies, tremorsense, blindsight) or use it to enable melee characters to close distance safely. The spell's concentration requirement and susceptibility to moderate wind limits its use in outdoor encounters; reserve it for indoors or sheltered terrain where it can lock down an entire fight.

DM Tips

Wind effects should be enforced consistently—moderate winds disperse it immediately, preventing trivial encounters. Consider that heavily obscured conditions mean allies inside also suffer attack disadvantage unless they have special senses.

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