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Poison Spray

Conjuration
Level: Cantrip
Casting Time: 1 action
Range: 10 feet
Duration: Instantaneous
Components: V, S

You extend your hand toward a creature you can see within range and project a puff of noxious gas from your palm. The creature must succeed on a Constitution saving throw or take 1d12 poison damage.

At Higher Levels: This spell's damage increases by 1d12 when you reach 5th level (2d12), 11th level (3d12), and 17th level (4d12).

Spell Details

School: Conjuration
Level: Cantrip
Ritual: No
Concentration: No
Classes: Druid, Sorcerer, Warlock, Wizard
C-Tier Lowest damage cantrip with no utility, outclassed by fire-bolt and acid-splash despite decent d12 scaling.

Player Guide

Use Poison Spray only when enemies lack poison resistance and you have no better positioning options. The 30ft range keeps you safer than melee but still exposes you compared to ranged attackers. Prioritize this cantrip only for casters with limited spell selections or when poison damage specifically bypasses enemy resistances.

DM Tips

Many creatures resist or are immune to poison damage—telegraph this limitation to players during encounter design. Consider poison as thematic for assassins, druids, and warlocks rather than a mechanically superior choice.