Bandit Captain

Medium Humanoid (any race), any non-lawful alignment

CR 2

450 XP

AC: 15 (studded leather)
HP: 65 (10d8+20)
Speed: walk 30 ft.
Skills: Athletics +4, Deception +4
Senses: passive Perception 10
Languages: any two languages
STR
15
+2
DEX
16
+3
CON
14
+2
INT
14
+2
WIS
11
+0
CHA
14
+2

Actions

Multiattack

The captain makes three melee attacks: two with its scimitar and one with its dagger. Or the captain makes two ranged attacks with its daggers.

Scimitar

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Dagger

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Quick Reference

Challenge: CR 2
Type: Humanoid
Size: Medium
Alignment: any non-lawful alignment